package net.zschech.gwt.chat.client.domain;

import java.io.Serializable;
import java.util.List;

/**
 * Log the game process,used to retrospect the game process
 * @author ray huang
 */
public class GameLog implements Serializable {


  private static final long serialVersionUID = 1L;
  private long logId;
  /**
   * The format of game Detail is something like this:
   * move1: 5:40 ,gamer1 ,x54,y78
   */
  private List<GameMove> gameDetail;
  public long getLogId() {
    return logId;
  }
  public void setLogId(long logId) {
    this.logId = logId;
  }
  public List<GameMove> getGameDetail() {
    return gameDetail;
  }
  public void setGameDetail(List<GameMove> gameDetail) {
    this.gameDetail = gameDetail;
  }

}
